Aluminium (Uncommon Resource).

This light yet strong metal can be found in most trading stores. Giants are also known to hoard this metal for crafting weapons that are light, yet suitable for their huge size.

Average Drop Chance: 63%.
Average Value: 2 gold 20 silver.
Professions: Arms Lore.
Source: Giants, Vendor.

Copper (Common Resource).

Copper is commonly found in many stores, in underground mines, and occasionally carried by miners and traders.

Average Drop Chance: 93%.
Average Value: 40 silver.
Professions: Arms Lore.
Source: Humanoids, Vendor.

Corrusium (Rare Resource).

A strange ore that may look and feel rusty, but makes things stronger, not weaker. Requires a Great Forge to work with. This ore is usually bought, rather than hunted for, as it has no specific source – it is found by adventurers across the world.

Average Drop Chance: 3%. Minimum Prospecting: 4.
Average Value: 4 gold 80 silver.
Professions: Arms Lore.
Source: World Drop, Vendor.

Disarmed Trap (Common Resource).

Parts from any disarmed trap are useful in crafting items. The hard part is disarming the traps without losing a limb.

Average Value: 1 gold 20 silver.
Professions: Tinkering.
Source: Disarmed Traps.

Feeble Spring (Common Resource).

Feeble enough to take your eye out. Who’s laughing now?

Average Value: 30 silver.
Professions: Tinkering.
Source: Vendor.

Ferrite (Common Resource).

Many weapons are forged from this bar, which is starting to make it a little bit arrogant and big-headed.

Average Value: 1 gold 60 silver.
Professions: Arms Lore.
Source: Vendor.

Iron (Common Resource).

An ubiquitous element vital to anyone who works with metals.

Average Drop Chance: 90%.
Average Value: 40 silver.
Professions: Arms Lore.
Source: Humanoids, Vendor.

Magnesite (Common Resource).

Despite its name, it isn’t sticky.

Average Value: 70 silver.
Professions: Arms Lore.
Source: Vendor.

Moonsteel Bar (Rare Resource).

This eccentric alloy is almost magical; it glitters and vibrates at night time. Supply is fairly plentiful in trade shops, but it is also coveted by Bandit Leaders.

Average Drop Chance: 9%. Minimum Prospecting: 6.
Average Value: 6 gold 80 silver.
Professions: Arms Lore.
Source: Humanoids, Vendor.

Rusty Cog (Common Resource).

All in all, it’s just another cog in the… wait a second.

Average Value: 30 silver.
Professions: Tinkering.
Source: Vendor.

Silver Bar (Common Resource).

Prized for adding a touch of class to craftsmanship.

Average Value: 80 silver.
Professions: Arms Lore, Tinkering.
Source: Vendor.

Truesteel Bar (Uncommon Resource).

Truesteel is popular for its extreme strength. It can be found on creatures that dwell underground, such as Dire Spiders, Igglanovae, Cave Trolls and Abolethim.

Average Drop Chance: 36%. Minimum Prospecting: 4.
Average Value: 2 gold 40 silver.
Professions: Arms Lore.
Source: Underground Creatures.

Valorite Bar (Rare Resource).

This rare alloy gives off an aura powerful enough to fuel magical items.

Average Drop Chance: 7%. Minimum Prospecting: 10.
Average Value: 12 gold 10 silver.
Professions: Arms Lore.
Source: Humanoids, Vendor.