No Treasure Hunter can resist a shiny new gold piece! Gifted with an unfailing sense of greed, they’ll move earth and sky with their shovels when there’s treasure at stake, which makes them great teammates… if you can convince them to share. The Treasure Hunter has a range of useful abilities that help you find items and goodies, solve puzzles, identify strange items and even get the best deals out of merchants.
Still, Treasure Hunters are not all about gold – just mostly about gold. When threatened, they lash out with their powerful ranged shovel attacks, enhanced with magic. They keep themselves safe and sound by flinging their shovels from a long distance. A Treasure Hunter’s motto is simple: “Of greed make an art”.
Stats and Playstyle
Weapon: 2-handed Shovel
Primary Stat: Charisma
Recommended Secondary Stats: Strength, Dexterity, Intellect
Recommended Itemisation: Prospecting, Range, Spell Damage, Spell Hit chance, Weapon Damage, Weapon Hit chance
Playstyle: Treasure Hunters are primarily ranged damage dealers, with some support spells. Their aim is to deal the maximum amount of damage from the longest range, befuddling their enemies. Spells are important for this class but the Shovel comes first, meaning that it is important to boost Weapon-related abilities as well as Spells. Treasure Hunters are relatively frail – their safety comes from range and the ability to control enemies.
Level 1: Dig
Attempts to dig for random treasure. You must complete a Long Rest before you may use this Cantrip again.
Level 3: Safety Rope
Pulls any Medium or smaller creature or object one square towards you. A hostile creature can attempt a DC 6 + Cha Strength Saving Throw. Cooldown: one Turn.
Level 6: Identify Scroll or Liquid
Attempts to identify the properties and value of a magical scroll or any liquid. You must complete a Long Rest before you may use this Cantrip again.
Next Cantrip unlocked at Level 9.